I really liked your experience and idea. My suggestion would be to take the background music away and just add some nature ambeo. The nice SFX from the cannon and flying cannon balls are widely enough to make this a satisfying experience. You can rely on your hearing much more and also feel the BIGBANG more. Also the bang from your enemy.
Bang Bang VR
A downloadable game for Windows
Destroy the enemy cannon before they destroy you!
You are in control of a cannon. Load it, aim it, shoot it! Your target is the enemy cannon at the other side of the map.
This game has only been tested on HTC Vive.
- 1 vs 1
- Crew vs crew
- Multiple maps
- Different types of cannons.
- Destructible environment
- Upgradable/customizable cannons
- Customizable character (multiplayer)
DISCLAIMER: This is a prototype! Do not expect a full game.
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Thank you for playing Bang Bang VR! I really like the idea of this and will definitely try it out.
This is a great start so far!
I think this could be a fun little game with multiplayer support. I made a Youtube video of 3 free VR games from itch.io this game is right at the start of the video here:
Thank you for playing Bang Bang VR! I enjoyed watching your video and I am pleased you enjoyed the game! Multiplayer support is indeed on top of my list.
Multiplayer sounds great! You know I was watching myself play here and realized it would nice to also have smooth locomation, perhaps that's in there I can't remember.
Also a couple other comments:
Multiplayer would be cool to be able to play against multiple players rather than just one, maybe that's planned.
When a level starts I think the cannon was lined up pretty straight sometimes, maybe it should be a bit randomized for left/right.
Thank you for all the feedback!
I'm definitely thinking about multi crews versus each other for multiplayer. Maybe even full civil war style with 2 armies against each other. I will basically leave it up to the player to decide how they want to play. Once multiplayer is in, it is not so hard to have more or less players.
I will also put different styles of locomotion in there. Probably as an option in the menu for you to choose.
The random rotation offset is also a good one. It's on the list.
Again, thank you for the feedback.